5G is the current revolution in wireless technology, and every chip company old and new is trying to burrow their way into this ultra-competitive — but extremely lucrative — market. One of the most interesting new players in the space is EdgeQ, a startup with a strong technical pedigree via Qualcomm that we covered last year after it raised a nearly $40 million Series A.
The company has been quite stealthy about its technology as it works on its design (its website as I write this literally says “Welcome to WordPress. This is your first post. Edit or delete it, then start writing!”), but today, the company revealed more details for the first time (and presumably also updated its website).
The most interesting facet of its system-on-a-chip (SoC) design is that it is based on RISC-V. Unlike processor architectures like x86 and Arm, RISC-V is open-source, and one of the first open architectures to reach any sort of enduring popularity and ecosystem. That’s led to a bunch of new companies building on top of it, including now EdgeQ and also SiFive, which we covered late last year.
Vinay Ravuri, EdgeQ’s founder and CEO, explained that the use of RISC-V allows EdgeQ to offer chips with the flexibility of reprogrammable processors known as FPGAs while also offering a more cohesive and integrated product with better power savings. In his view, that’s been one of the big challenges in the wireless communications market to date with the rollout of 5G.
“When you are in a closed system, it compacts nicely, and everything matches,” he said, pointing to market leaders like Huawei and Ericsson whose vertically-integrated base stations are widely deployed throughout the world. The problem is that customers feel stifled by having all of their equipment come from one, irreplaceable vendor. Meanwhile, with a purely open system based on standards like OpenRAN, “you get a clunky solution” that’s cobbled together from off-the-shelf parts. That leads to increased power consumption since the components in these boxes were never faithfully designed to be used together.
Ravuri says that EdgeQ stands in the middle between open and closed, offering an extensible system that is also integrated and may save, in some instances, up to 50% of the power demand for a wireless base station. The key is combining machine learning into wireless communications through a better SoC and having all the parts work seamlessly together. “The uniqueness of the communications chips is in the algorithms,” he said. “You are not selling sand, you are not connecting gates and saying this is a processor. You are connecting gates and here is an algorithm for the physical layer of communications.”

EdgeQ founder and CEO Vinay Ravuri. Photo via EdgeQ.
Adil Kidwai, who is VP and head of product at EdgeQ, said that “Under the hood, it is hardware instructions that are controlled by software … It’s a ‘soft’ modem with very low power consumption.” Since EdgeQ is based on RISC-V, the existing toolchain available in that ecosystem also applies to the company’s product, allowing engineers to use compilers and debuggers that have been built for RISC-V. Ravuri noted that EdgeQ has added about 50 to 100 of its own vector extensions to the base RISC-V implementation to optimize performance.
With the product’s design more firmly established, he said that the company is looking to sample its system with customers in the first half of this year. “Once we sample, there is a productization cycle that customers take,” he said, and he intends to be starting revenue growth by 2022. The EdgeQ base station is compatible according to the company with OpenRAN option 7.x and option 6.
The company also noted for the first time today that Paul Jacobs, the former CEO of Qualcomm, and Matt Grob, the company’s former CTO, have both joined EdgeQ’s advisory board in an official capacity. The two met Ravuri back when he was at Qualcomm and have been in touch throughout EdgeQ’s development.
Source: https://techcrunch.com/2021/01/26/edgeq-reveals-more-details-behind-its-next-gen-5g-ai-chip/
Many people want to develop better screen-time habits, but don’t have a good set of tools to do so. A new startup, Opal, aims to help. The company, now backed by $4.3 million in seed funding, has developed a digital well-being assistant for iOS that allows you to block distracting websites and apps, set schedules around app usage, lock down apps for stricter and more focused quiet periods, and more.
The service works by way of a VPN system that limits your access to apps and sites. But unlike some VPNs on the market, Opal is committed to not collecting any personal data on its users or their private browsing data. Instead, its business model is based on paid subscriptions, not selling user data, it says.
Timed with its public debut, Opal also today announced its initial financing in a round led by Nicolas Wittenborn at Adjacent, a mobile-focused VC fund. Other investors included Harry Stebbings, Steve Schlafman, Alex Zubillaga, Kevin Carter, Thibaud Elziere, Jean-Charles Samuelian-Werve, Alban Denoyel, Isai, Secocha Ventures, Speedinvest, and others.

Image Credits: Opal, founder Kenneth Schlenker
The idea for Opal comes from Paris-based Kenneth Schlenker, a longtime technologist who previously founded and sold an art marketplace startup ArtList and later led mobility company Bird’s expansion in France.
Schlenker, who grew up in a small, quiet village in the Alps, says he got into technology at a young age.
“I sort of got obsessed, like many of us, by the potential of technology and its amazing power of attraction — making connections, learning new things, all sorts of incredible opportunities,” he explains. “But I’ve then spent the last 10 years and more trying to seek a balance between this need for connection and this need for disconnection.”
In more recent years, Schlenker came to realize that others were having the same problem, including those outside the tech industry. That drove him to build Opal, with the goal of helping people better achieve balance in their lives so they could reconnect with loved ones, spend time in nature or just generally go offline to focus on other areas of their lives.
At a basic level, Opal’s VPN allows users to block themselves from using dozens of distracting apps and sites for certain periods of time, including social media, news, productivity apps and more.
Social media, in particular, has been a huge problem in recent years, Schlenker says.
“In particular, Instagram, Facebook and Twitter — social media is where you feel like you’re learning something, and you feel like you’re connecting with people. So it’s good. But on the other hand, it’s very hard to stay intentional,” he explains. “It’s okay to pick up your phone and go to Instagram, but when you ‘wake up’ 30 minutes later, you usually feel really bad. You feel like, ‘where’s the time gone?’, ‘what did I just do?,’ ” he says.
Opal addresses this problem through a handful of features.

Image Credits: Opal
The free service allows you to block distracting websites and apps and take breaks throughout the day. By upgrading to the paid membership, Opal users can schedule time off from apps to establish recurring downtimes — whether that’s for family dinners or working hours, or anything else. They also can use a more extreme version of this feature called Focus Mode, which locks you out of apps in a way that’s not cancelable.
While the company is using a VPN to make this system work, it’s being transparent and straightforward about its data collection practices.
“There is zero private browsing data that leaves your phone,” Schlenker insists. “Anything you do on your phone outside of Opal’s app stays local on your phone and is never stored on any of our servers or any other servers. That’s very important to us,” he says.
From inside Opal’s app, the company claims it only collects usability and crash information — not browsing data. And the usability data is completely anonymized for another layer of privacy. Opal also doesn’t require an email to begin using the app. It only asks for one if you choose to pay.

Image Credits: Opal
These core principles are also documented on Opal’s privacy page, and are why Schlenker believes his app won’t face the challenges that other screen-time apps on the App Store have experienced in the past.
As you may recall, Apple cracked down on the screen time app industry a couple of years ago — a move Apple said was focused on protecting user privacy, but has also been raised as a possible example of anticompetitive behavior. Many of the apps at the time had been using techniques Apple claimed put consumers’ privacy and security at risk, as they gave third-parties elevated access to users’ devices. This was particularly concerning because many of the impacted apps were marketed as parental control services — meaning the end users were often children.
Opal, meanwhile, is targeting adults, and perhaps teenagers, who want to develop better screen-time habits. It is not selling this as a parental control system, however.

Image Credits: Opal
At launch, Opal can block over 100 apps and sites across several categories, including Facebook, Instagram, Snapchat, TikTok, Reddit, Pinterest, YouTube, Netflix, Twitch, Gmail, Outlook, Slack, Robinhood, WhatsApp, WeChat and others, including those in the news, adult and gambling categories.
Users can choose to block the apps for short breaks — 5, 10 or 60 minutes — throughout the day. You can also set an intention and set a timer before using an app, to help you avoid the issue of losing track of time. And you can set focus timers or scheduled times to automatically shut off app usage.
You can track your progress by viewing the “time saved” and you can share your successes across social media. In time, Schlenker plans to add more of a scoring mechanism to Opal that will help you stay accountable to your original goals.

Image Credits: Opal
Though work on the app only began in 2020, Opal began attracting attention as it publicized its plans on Twitter and ran its private beta, which grew from hundreds to thousands of users this year, saving its users an average of two hours per day.
Though Schlenker had connections with many of the angel investors who have since backed Opal, he says the interest from institutional and larger investors was all inbound.
“It was not our intention to raise so much, so early,” Schlenker notes.
The funds will be used to help Opal grow its team, particularly engineering, design as well as product. The company will also soon launch a version of Opal for Chrome and later, Android, and will experiment with more social features around sharing and hosting group sessions.
The app is currently a free download on the App Store with an optional $59.99/year subscription plan.
Twitter is getting into the newsletter business.
The social media company is announcing that it has acquired Revue, a Dutch startup that allows users to publish and monetize email newsletters. While Revue hasn’t driven the same wave of “is this the future of media?” think pieces as Substack, it counts major publishers like Vox Media and The Markup as customers.
Newsletters aren’t the most obvious fit for Twitter’s platform, but in a blog post, Product Lead Kayvon Beykpour and VP of Publisher Products Mike Park suggested that that this is a new way for Twitter to serve writers and publishers who have built a following with their tweets.
“Our goal is to make it easy for them to connect with their subscribers, while also helping readers better discover writers and their content,” Beykpour and Park wrote. “We’re imagining a lot of ways to do this, from allowing people to sign up for newsletters from their favorite follows on Twitter, to new settings for writers to host conversations with their subscribers. It will all work seamlessly within Twitter.”
They also suggested that this will give writers additional ways to make money. Revue already supports paid subscriptions, and Beykpour and Park said that the company will continue developing new monetization features, “whether it’s helping broaden revenue streams or serving as a cornerstone of someone’s business.”
They added that Twitter will continue to operate Revue as a standalone product, with its team remaining “focused on improving the ways writers create their newsletters, build their audience and get paid for their work.” The company is also making the platform’s pro features free for all users and lowering the fee charged on paid newsletters to 5%.
The financial terms of the acquisition were not disclosed. According to Crunchbase, Revue had raised €400,000 from various angel investors.
Source: https://techcrunch.com/2021/01/26/twitter-acquires-revue/
Fleksy, an autocorrecting AI keyboard which competes with big-guns like Google’s Gboard and Microsoft’s Swiftkey, has a new way to catch users’ eyes: Art keyboards.
It’s just launched FleksyArt: A marketplace for artists to sell digital works to its users so they can customize the look of their keyboards.
Fleksy has had keyboard themes before. But the art marketplace aims to go further — opening its platform up to all sorts of artists to digitally distribute work to its “millions” of users for display on a piece of essential smartphone real-estate (it points out the keyboard is the second most used app on phones, after all).
As this is keyboard art, the illustrations and artworks appear with the letters of Fleksy’s keyboard overlaid. So the startup warns legibility is important. Clearly some designs are going to work better than others. But beyond that the creative sky is the limit.

A collage of some of the different artworks available on the FleksyArt marketplace (Image credit: Fleksy)
FleksyArt is starting with several digital artists onboard, including María Picasso i Piquer, Lucila Dominguez, URKO and Maru Ceballos.
It’s inviting other artists to sign up by submitting a portfolio of work for review here.
Victoria Gerchinhoren, Fleksy’s chief design officer, explains how it works: “When we receive the portfolios, my design team approves for having the artwork in our marketplace,” she tells us, noting Fleksy has already handpicked a few artists to get the ball rolling. “I send them guidelines on how to prepare the assets and I write the last specs before publishing inside the product.”
“There defined guidelines in terms of the number of pieces (always packs of 2-4 themes) and artists can create as many packs as they want. We suggest the pieces inside each pack have a connection, they can be connected by an idea or style,” she goes on.
“We publish the packs in a dedicated section in the host app (which we redesigned with this in mind not long ago) then communicate in social media. We’ve also just launched the website section with interviews and the artist profiles and bios so they have a nice place to be showcased.”
Fleksy is setting a flat price of €2.99 for all art packs — in order that artists selling on the marketplace “have the same price and competition is fair”, as Gerchinhoren puts it.
It’s doing a 50:50 revenue split on sales — after Google’s 30% commission has been factored in. So this means that Google gets €0.89 per sale, and the artist and Fleksy then split the rest.
Fleksy has also confirmed that artists retain copyright of their works.
“We’re setting this collaboration on a revenue-share model,” it notes on its website. “You’ll receive 50% of the revenue after Google’s 30% commission. We think this is fair since you’ll provide the Artwork and Fleksy implements & distribute your Artwork. Payments are made bi-annually, upon our receipt of a legal invoice from you.”
Source: https://techcrunch.com/2021/01/26/fleksy-adds-an-art-marketplace-to-spice-up-its-keyboard-app/